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| author | omagdy7 <omar.professional8777@gmail.com> | 2023-05-08 23:02:03 +0300 |
|---|---|---|
| committer | omagdy7 <omar.professional8777@gmail.com> | 2023-05-08 23:02:03 +0300 |
| commit | aaf0194f9b5d93bd6612bc0b419c4b8f89b4aa21 (patch) | |
| tree | 5c8950e0cb7adb4782e35bb26a0aa8242ea71398 /src/game_state.py | |
| parent | 241e41892a10d3913c63935a8f9e14306e8a73cd (diff) | |
| download | Macpan-aaf0194f9b5d93bd6612bc0b419c4b8f89b4aa21.tar.xz Macpan-aaf0194f9b5d93bd6612bc0b419c4b8f89b4aa21.zip | |
Added a simple Wining screen when the user collects all the food
Diffstat (limited to 'src/game_state.py')
| -rw-r--r-- | src/game_state.py | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game_state.py b/src/game_state.py index f722873..5ed98c0 100644 --- a/src/game_state.py +++ b/src/game_state.py @@ -26,7 +26,9 @@ class GameState(): self.clyde = Clyde(sprites[4], 14 * TILE_WIDTH + 15, 12 * TILE_HEIGHT + 15) self.map = Map.Map() + self.food = 0 self.game_over = False + self.score = 0 self.is_pacman_alive = True def reset(self, sprites): @@ -40,7 +42,9 @@ class GameState(): self.clyde = Clyde(sprites[4], 14 * TILE_WIDTH + 15, 12 * TILE_HEIGHT + 15) self.map = Map.Map() + self.food = 0 self.game_over = False self.is_pacman_alive = True + self.score = 0 timer_event = pygame.USEREVENT + 1 pygame.time.set_timer(timer_event, 1000 * 10, 1) |
