From aaf0194f9b5d93bd6612bc0b419c4b8f89b4aa21 Mon Sep 17 00:00:00 2001 From: omagdy7 Date: Mon, 8 May 2023 23:02:03 +0300 Subject: Added a simple Wining screen when the user collects all the food --- src/game_state.py | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/game_state.py') diff --git a/src/game_state.py b/src/game_state.py index f722873..5ed98c0 100644 --- a/src/game_state.py +++ b/src/game_state.py @@ -26,7 +26,9 @@ class GameState(): self.clyde = Clyde(sprites[4], 14 * TILE_WIDTH + 15, 12 * TILE_HEIGHT + 15) self.map = Map.Map() + self.food = 0 self.game_over = False + self.score = 0 self.is_pacman_alive = True def reset(self, sprites): @@ -40,7 +42,9 @@ class GameState(): self.clyde = Clyde(sprites[4], 14 * TILE_WIDTH + 15, 12 * TILE_HEIGHT + 15) self.map = Map.Map() + self.food = 0 self.game_over = False self.is_pacman_alive = True + self.score = 0 timer_event = pygame.USEREVENT + 1 pygame.time.set_timer(timer_event, 1000 * 10, 1) -- cgit v1.2.3