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diff --git a/cses/DynamicProgramming/MinimizingCoins/main.cpp b/cses/DynamicProgramming/MinimizingCoins/main.cpp
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+++ b/cses/DynamicProgramming/MinimizingCoins/main.cpp
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+#pragma GCC optimize("O3")
+#include <algorithm>
+#include <bits/stdc++.h>
+#include <climits>
+#include <unordered_map>
+
+using namespace std;
+
+using ll = long long;
+using pii = pair<int, int>;
+using vpii = vector<pii>;
+using vi = vector<int>;
+using vll = vector<long long>;
+using mpii = map<int, int>;
+using mpll = map<ll, ll>;
+using db = long double;
+
+#define pb push_back
+#define all(x) (x).begin(), (x).end()
+#define rall(x) (x).rbegin(), (x).rend()
+#define lb lower_bound
+#define ub upper_bound
+#define make_unique(x) \
+ sort(all((x))); \
+ (x).resize(unique(all((x))) - (x).begin())
+#define ceil(a, b) ((a) + (b)-1) / (b)
+
+const int mod = (int)1e9 + 7;
+const db pi = acos((db)-1);
+const int dx[4]{1, 0, -1, 0};
+const int dy[4]{0, 1, 0, -1};
+
+#ifdef LOCAL
+#include "debug.h"
+#else
+#define dbg(...) 42
+#endif
+
+/* stuff you should look for:
+ ---------------------------
+ * special cases (n=1?)
+ * int overflow, array bounds
+ * do smth instead of nothing and stay organized
+ * WRITE STUFF DOWN
+ * DON'T GET STUCK ON ONE APPROACH
+ */
+
+vi c;
+
+int rec(int n) {
+ static int sz = n + 1;
+ static vi cache(n + 1, sz);
+ if (n == 0) {
+ cache[0] = 0;
+ return 0;
+ } else {
+ if (cache[n] != sz) {
+ return cache[n];
+ }
+ int mn = sz;
+ for (int i = 0; i < c.size(); i++) {
+ if (n - c[i] >= 0) {
+ int xx = rec(n - c[i]);
+ mn = min(mn, 1 + xx);
+ }
+ }
+ cache[n] = mn;
+ return cache[n];
+ }
+}
+
+void solve() {
+ int n, x;
+ cin >> n >> x;
+ c.resize(n);
+ for (auto &ci : c) {
+ cin >> ci;
+ }
+ vi dp(x + 1, x + 1);
+ dp[0] = 0;
+ for (int i = 1; i <= x; i++) {
+ for (auto ci : c) {
+ if (i - ci >= 0) {
+ dp[i] = min(dp[i], 1 + dp[i - ci]);
+ }
+ }
+ }
+ if (dp[x] == x + 1) {
+ cout << -1 << '\n';
+ } else {
+ cout << dp[x] << '\n';
+ }
+}
+
+int main() {
+ ios_base::sync_with_stdio(false);
+ cin.tie(NULL);
+ int tt;
+ solve();
+}