diff options
Diffstat (limited to 'windows/CMakeLists.txt')
| -rw-r--r-- | windows/CMakeLists.txt | 102 |
1 files changed, 0 insertions, 102 deletions
diff --git a/windows/CMakeLists.txt b/windows/CMakeLists.txt deleted file mode 100644 index e55797d..0000000 --- a/windows/CMakeLists.txt +++ /dev/null @@ -1,102 +0,0 @@ -# Project-level configuration. -cmake_minimum_required(VERSION 3.14) -project(carpool LANGUAGES CXX) - -# The name of the executable created for the application. Change this to change -# the on-disk name of your application. -set(BINARY_NAME "carpool") - -# Explicitly opt in to modern CMake behaviors to avoid warnings with recent -# versions of CMake. -cmake_policy(VERSION 3.14...3.25) - -# Define build configuration option. -get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) -if(IS_MULTICONFIG) - set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release" - CACHE STRING "" FORCE) -else() - if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) - set(CMAKE_BUILD_TYPE "Debug" CACHE - STRING "Flutter build mode" FORCE) - set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS - "Debug" "Profile" "Release") - endif() -endif() -# Define settings for the Profile build mode. -set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}") -set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}") -set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}") -set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}") - -# Use Unicode for all projects. -add_definitions(-DUNICODE -D_UNICODE) - -# Compilation settings that should be applied to most targets. -# -# Be cautious about adding new options here, as plugins use this function by -# default. In most cases, you should add new options to specific targets instead -# of modifying this function. -function(APPLY_STANDARD_SETTINGS TARGET) - target_compile_features(${TARGET} PUBLIC cxx_std_17) - target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100") - target_compile_options(${TARGET} PRIVATE /EHsc) - target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0") - target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>") -endfunction() - -# Flutter library and tool build rules. -set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") -add_subdirectory(${FLUTTER_MANAGED_DIR}) - -# Application build; see runner/CMakeLists.txt. -add_subdirectory("runner") - - -# Generated plugin build rules, which manage building the plugins and adding -# them to the application. -include(flutter/generated_plugins.cmake) - - -# === Installation === -# Support files are copied into place next to the executable, so that it can -# run in place. This is done instead of making a separate bundle (as on Linux) -# so that building and running from within Visual Studio will work. -set(BUILD_BUNDLE_DIR "$<TARGET_FILE_DIR:${BINARY_NAME}>") -# Make the "install" step default, as it's required to run. -set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1) -if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) - set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) -endif() - -set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") -set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}") - -install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" - COMPONENT Runtime) - -install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" - COMPONENT Runtime) - -install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" - COMPONENT Runtime) - -if(PLUGIN_BUNDLED_LIBRARIES) - install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" - DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" - COMPONENT Runtime) -endif() - -# Fully re-copy the assets directory on each build to avoid having stale files -# from a previous install. -set(FLUTTER_ASSET_DIR_NAME "flutter_assets") -install(CODE " - file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") - " COMPONENT Runtime) -install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" - DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) - -# Install the AOT library on non-Debug builds only. -install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" - CONFIGURATIONS Profile;Release - COMPONENT Runtime) |
