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-rw-r--r--src/Game.py16
-rw-r--r--src/Ghost.py10
-rw-r--r--src/map.py3
3 files changed, 10 insertions, 19 deletions
diff --git a/src/Game.py b/src/Game.py
index 19901a6..e4784c9 100644
--- a/src/Game.py
+++ b/src/Game.py
@@ -25,10 +25,10 @@ class Game():
'../assets/pacman_left_sprite.png').convert_alpha()
player = Player.Player(sprite_sheet)
- inky = Ghost.Ghost("green", 75, 75)
- pinky = Ghost.Ghost("cyan", 27 * 30, 30 * 30 + 15)
- clyde = Ghost.Ghost("red", 27 * 30 + 15, 75)
- winky = Ghost.Ghost("purple", 75, 30 * 30 + 15)
+ blinky = Ghost.Ghost("red", 75, 75)
+ pinky = Ghost.Ghost("pink", 27 * 30, 30 * 30 + 15)
+ inky = Ghost.Ghost("orange", 75, 30 * 30 + 15)
+ clyde = Ghost.Ghost("cyan", 27 * 30 + 15, 75)
# Set the pacman velocity
dx = 0
@@ -152,15 +152,15 @@ class Game():
player.y += dy
- inky.move(maze.maze, (player.x, player.y))
+ blinky.move(maze.maze, (player.x, player.y))
pinky.move(maze.maze, (player.x, player.y))
- winky.move(maze.maze, (player.x, player.y))
+ inky.move(maze.maze, (player.x, player.y))
clyde.move(maze.maze, (player.x, player.y))
maze.draw_map(screen)
player.draw(screen, counter)
- inky.draw(screen)
+ blinky.draw(screen)
pinky.draw(screen)
- winky.draw(screen)
+ inky.draw(screen)
clyde.draw(screen)
# Update the screen
diff --git a/src/Ghost.py b/src/Ghost.py
index 11c195b..d4bc683 100644
--- a/src/Ghost.py
+++ b/src/Ghost.py
@@ -1,9 +1,7 @@
-from typing import List
import pygame
import math
from Direction import DIRECTION
import map as Map
-import random
class Ghost():
def __init__(self, color, x, y):
@@ -69,15 +67,7 @@ class Ghost():
if self.check_collision(nx, ny, 30, 30, maze):
ret[i] = self.heuristic((nx, ny), pacman_pos)
- print("--------------------")
-
min_idx = ret.index(min(ret))
- print(f"last_move: {self.last_move}, current_move: {min_idx}")
- x1 = self.x + dx[2] * self.speed
- y1 = self.y + dy[2] * self.speed
- x2 = self.x + dx[0] * self.speed
- y2 = self.y + dy[0] * self.speed
- print(f"hl = {self.heuristic((x1, y1), pacman_pos)}, h2 = {self.heuristic((x2, y2), pacman_pos)}")
return min_idx
diff --git a/src/map.py b/src/map.py
index 9248241..34f066a 100644
--- a/src/map.py
+++ b/src/map.py
@@ -12,6 +12,7 @@ TL = 32
BL = 64
BR = 128
G = 256
+P = 512
PI = math.pi
@@ -34,7 +35,7 @@ class Map():
[V, 0, 0, 0, 0, 0, V, D, V, V, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, V, V, D, V, 0, 0, 0, 0, 0, V],
[BR, 0, 0, 0, 0, 0, V, D, V, V, 0, TL, H, H, G, G, H, H, TR, 0, V, V, D, V, 0, 0, 0, 0, 0, BL],
[H, H, H, H, H, H, BR, D, BL, BR, 0, V, 0, 0, 0, 0, 0, 0, V, 0, BL, BR, D, BL, H, H, H, H, H, H],
- [0, 0, 0, 0, 0, 0, 0, D, 0, 0, 0, V, 0, 0, 0, 0, 0, 0, V, 0, 0, 0, D, 0, 0, 0, 0, 0, 0, 0],
+ [P, 0, 0, 0, 0, 0, 0, D, 0, 0, 0, V, 0, 0, 0, 0, 0, 0, V, 0, 0, 0, D, 0, 0, 0, 0, 0, 0, P],
[H, H, H, H, H, H, TR, D, TL, TR, 0, V, 0, 0, 0, 0, 0, 0, V, 0, TL, TR, D, TL, H, H, H, H, H, H],
[TR, 0, 0, 0, 0, 0, V, D, V, V, 0, BL, H, H, H, H, H, H, BR, 0, V, V, D, V, 0, 0, 0, 0, 0, TL],
[V, 0, 0, 0, 0, 0, V, D, V, V, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, V, V, D, V, 0, 0, 0, 0, 0, V],