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authorOmar Magdy <99906646+omagdy7@users.noreply.github.com>2023-05-08 23:25:14 +0300
committerGitHub <noreply@github.com>2023-05-08 23:25:14 +0300
commit439ae67f933ee85bd425566cabac64815db4096e (patch)
tree19077318fda033952677f84a7107ecb079db3c43 /src/map.py
parentd610718c10e310c75126593624ecaaaa2233b371 (diff)
parent0164fb61ccc79e677c711b158359060a7d3a2873 (diff)
downloadMacpan-439ae67f933ee85bd425566cabac64815db4096e.tar.xz
Macpan-439ae67f933ee85bd425566cabac64815db4096e.zip
Merge pull request #5 from omagdy7/Refactoring
Refactoring
Diffstat (limited to 'src/map.py')
-rw-r--r--src/map.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map.py b/src/map.py
index c37a438..ce83952 100644
--- a/src/map.py
+++ b/src/map.py
@@ -118,4 +118,4 @@ class Map():
for j in range(cols):
pos = (j * self.line_horizontal, i * self.line_vertical)
self.draw_wall(screen, self.maze[i][j], pos)
- # pygame.draw.rect(screen, 'red', (pos[0], pos[1], 32, 32), 2)
+