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| author | Omar Magdy <99906646+omagdy7@users.noreply.github.com> | 2023-05-08 23:25:14 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-05-08 23:25:14 +0300 |
| commit | 439ae67f933ee85bd425566cabac64815db4096e (patch) | |
| tree | 19077318fda033952677f84a7107ecb079db3c43 /src/map.py | |
| parent | d610718c10e310c75126593624ecaaaa2233b371 (diff) | |
| parent | 0164fb61ccc79e677c711b158359060a7d3a2873 (diff) | |
| download | Macpan-439ae67f933ee85bd425566cabac64815db4096e.tar.xz Macpan-439ae67f933ee85bd425566cabac64815db4096e.zip | |
Merge pull request #5 from omagdy7/Refactoring
Refactoring
Diffstat (limited to 'src/map.py')
| -rw-r--r-- | src/map.py | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -118,4 +118,4 @@ class Map(): for j in range(cols): pos = (j * self.line_horizontal, i * self.line_vertical) self.draw_wall(screen, self.maze[i][j], pos) - # pygame.draw.rect(screen, 'red', (pos[0], pos[1], 32, 32), 2) + |
