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authoromagdy7 <omar.professional8777@gmail.com>2023-04-19 02:10:59 +0200
committeromagdy7 <omar.professional8777@gmail.com>2023-04-19 02:10:59 +0200
commit7e4ef8be6fdce53ad01cacec3a9a9ed157d161b7 (patch)
treed36f7d913ba2146f7cc08fbe6cf23033d0a64750 /README.md
parent6c43e3b3ab77ec0c3c57763178723a50e4dcac52 (diff)
downloadMacpan-7e4ef8be6fdce53ad01cacec3a9a9ed157d161b7.tar.xz
Macpan-7e4ef8be6fdce53ad01cacec3a9a9ed157d161b7.zip
Updated README
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@@ -24,8 +24,8 @@ python3 macpan.py
- [X] Develop an algorithm to make the ghosts find pacman in the map(BFS, A*)
- [X] Add the Algorithm for Blinky (Normal A*)
- [X] Add the Algorithm for Pinky (Normal A* + 4 spaces ahead of pacman)
-- [ ] Add the ghosts in the game
-- [ ] Setup the sprite animation for the ghosts
+- [X] Add the ghosts in the game
+- [X] Setup the sprite animation for the ghosts
- [ ] Add the Algorithm for Inky (Ambush)
- [ ] Add the Algorithm for Clyde (Same as Blinky excepts when he gets 8 tiles close to pacman he retreats, So he is basically useless)