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authoromagdy7 <omar.professional8777@gmail.com>2023-04-15 22:14:05 +0200
committeromagdy7 <omar.professional8777@gmail.com>2023-04-15 22:14:05 +0200
commit09ccc0d57bf47854d52fcabdc51db83a8ef8fa62 (patch)
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parentd6d3779465bffd2b2ed237ac13959aff7fc4ae9f (diff)
downloadMacpan-09ccc0d57bf47854d52fcabdc51db83a8ef8fa62.tar.xz
Macpan-09ccc0d57bf47854d52fcabdc51db83a8ef8fa62.zip
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# Description
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- A very basic Pacman clone done in python using pygame library
# Run
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- Open your favourite terminal
```bash
@@ -10,13 +12,15 @@ python3 macpan.py
```
# TODO
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## Must DO
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- [X] Setup the basic player movement mechanics
- [X] Replace the yellow circle with a pacman sprite
- [X] Setup the sprite animation for pacman
- [X] Setup collision with walls
- [X] Load the proper sprites for the map
-- [ ] Setup collision with the map
+- [X] Setup collision with the map
- [ ] Add the ghosts in the game
- [ ] Setup the sprite animation for the ghosts
- [ ] Develop an algorithm to make the ghosts find pacman in the map(BFS, A*)
@@ -26,6 +30,7 @@ python3 macpan.py
- [ ] Add the Algorithm for Clyde (Same as Blinky excepts when he gets 8 tiles close to pacman he retreats, So he is basically useless)
## Optional
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- [ ] Setup a menu for the game
- [ ] Setup a simple score system
- [ ] Setup a proper sfx/audio for the game
@@ -33,4 +38,5 @@ python3 macpan.py
- [ ] Add firghtening mode for the ghosts
# EXTRA BONUS
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- [ ] Make a nueral network agent that fully plays the game alone using reinforcment learning and PyTorch