#include using namespace std; using ll = long long; using pii = pair; using vpi = vector; using vi = vector; using vll = vector; using mpii = map; using mpll = map; using db = long double; #define pb push_back #define all(x) (x).begin(), (x).end() #define rall(x) (x).rbegin(), (x).rend() #define lb lower_bound #define ub upper_bound #define make_unique(x) \ sort(all((x))); \ (x).resize(unique(all((x))) - (x).begin()) #define ceil(a, b) ((a) + (b)-1) / (b) const int MOD = (int)1e9 + 7; const db PI = acos((db)-1); const int dx[4]{1, 0, -1, 0}; const int dy[4]{0, 1, 0, -1}; template ostream &operator<<(ostream &os, const pair &p); template ostream &operator<<(ostream &os, const vector &vec); template ostream &operator<<(ostream &os, const map &m); template ostream &operator<<(ostream &os, const unordered_map &m); template ostream &operator<<(ostream &os, const set &s); template ostream &operator<<(ostream &os, const unordered_set &s); template ostream &operator<<(ostream &os, const pair &p) { os << "(" << p.first << ", " << p.second << ")"; return os; } template ostream &operator<<(ostream &os, const vector &vec) { os << "{"; for (size_t i = 0; i < vec.size(); ++i) { if (i > 0) os << ", "; os << vec[i]; } os << "}"; return os; } template ostream &operator<<(ostream &os, const map &m) { os << "{"; for (const auto &p : m) { os << p.first << ": " << p.second << ", "; } os << "}"; return os; } template ostream &operator<<(ostream &os, const unordered_map &m) { os << "{"; for (const auto &p : m) { os << p.first << ": " << p.second << ", "; } os << "}"; return os; } template ostream &operator<<(ostream &os, const set &s) { int i = 0; os << "{"; for (const auto &e : s) { if (i > 0) os << ", "; os << e; i++; } os << "}"; return os; } template ostream &operator<<(ostream &os, const unordered_set &s) { int i = 0; os << "{"; for (const auto &e : s) { if (i > 0) os << ", "; os << e; i++; } os << "}"; return os; } void dbg() { cerr << "\n"; } template void dbg(T val, TS... vals) { cerr << val << " "; dbg(vals...); } /* stuff you should look for: --------------------------- * special cases (n=1?) * int overflow, array bounds * do smth instead of nothing and stay organized * WRITE STUFF DOWN * DON'T GET STUCK ON ONE APPROACH */ // ABAB void solve() { int n, k; cin >> n >> k; vi v(n), h(n); vll pfx(n + 1, 0); for (auto &x : v) { cin >> x; } for (auto &x : h) { cin >> x; } for (int i = 0; i < n; i++) { pfx[i + 1] = pfx[i] + v[i]; } int start = 0; ll ans = 0; for (int i = 0; i < n; i++) { while (i < n - 1 && h[i] % h[i + 1] == 0) { i++; } for (int j = start; j <= i; j++) { ll lo = j - 1, hi = i + 1; while (hi - lo > 1) { ll mid = (hi + lo) / 2; if (pfx[mid + 1] - pfx[j] > k) { hi = mid; } else { lo = mid; } } ans = max(ans, hi - j); } start = i + 1; } cout << ans << '\n'; } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int tt; cin >> tt; while (tt--) { solve(); } }