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-rw-r--r--windows/CMakeLists.txt102
1 files changed, 0 insertions, 102 deletions
diff --git a/windows/CMakeLists.txt b/windows/CMakeLists.txt
deleted file mode 100644
index e55797d..0000000
--- a/windows/CMakeLists.txt
+++ /dev/null
@@ -1,102 +0,0 @@
-# Project-level configuration.
-cmake_minimum_required(VERSION 3.14)
-project(carpool LANGUAGES CXX)
-
-# The name of the executable created for the application. Change this to change
-# the on-disk name of your application.
-set(BINARY_NAME "carpool")
-
-# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
-# versions of CMake.
-cmake_policy(VERSION 3.14...3.25)
-
-# Define build configuration option.
-get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
-if(IS_MULTICONFIG)
- set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
- CACHE STRING "" FORCE)
-else()
- if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
- set(CMAKE_BUILD_TYPE "Debug" CACHE
- STRING "Flutter build mode" FORCE)
- set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
- "Debug" "Profile" "Release")
- endif()
-endif()
-# Define settings for the Profile build mode.
-set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
-set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
-set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
-set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
-
-# Use Unicode for all projects.
-add_definitions(-DUNICODE -D_UNICODE)
-
-# Compilation settings that should be applied to most targets.
-#
-# Be cautious about adding new options here, as plugins use this function by
-# default. In most cases, you should add new options to specific targets instead
-# of modifying this function.
-function(APPLY_STANDARD_SETTINGS TARGET)
- target_compile_features(${TARGET} PUBLIC cxx_std_17)
- target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100")
- target_compile_options(${TARGET} PRIVATE /EHsc)
- target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0")
- target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>")
-endfunction()
-
-# Flutter library and tool build rules.
-set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
-add_subdirectory(${FLUTTER_MANAGED_DIR})
-
-# Application build; see runner/CMakeLists.txt.
-add_subdirectory("runner")
-
-
-# Generated plugin build rules, which manage building the plugins and adding
-# them to the application.
-include(flutter/generated_plugins.cmake)
-
-
-# === Installation ===
-# Support files are copied into place next to the executable, so that it can
-# run in place. This is done instead of making a separate bundle (as on Linux)
-# so that building and running from within Visual Studio will work.
-set(BUILD_BUNDLE_DIR "$<TARGET_FILE_DIR:${BINARY_NAME}>")
-# Make the "install" step default, as it's required to run.
-set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1)
-if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
- set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
-endif()
-
-set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
-set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}")
-
-install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
- COMPONENT Runtime)
-
-install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
- COMPONENT Runtime)
-
-install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
- COMPONENT Runtime)
-
-if(PLUGIN_BUNDLED_LIBRARIES)
- install(FILES "${PLUGIN_BUNDLED_LIBRARIES}"
- DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
- COMPONENT Runtime)
-endif()
-
-# Fully re-copy the assets directory on each build to avoid having stale files
-# from a previous install.
-set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
-install(CODE "
- file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
- " COMPONENT Runtime)
-install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
- DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
-
-# Install the AOT library on non-Debug builds only.
-install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
- CONFIGURATIONS Profile;Release
- COMPONENT Runtime)