From 3d7e3d1eba26cc57b31337b0708fce3747f8a988 Mon Sep 17 00:00:00 2001 From: Moisis Date: Wed, 17 May 2023 14:04:38 +0300 Subject: Improved GUI Settings added (Debug , Sound) SoundSystem added (Become sometimes laggy) --- src/clyde.py | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/clyde.py') diff --git a/src/clyde.py b/src/clyde.py index 2fd4aee..acb9f42 100644 --- a/src/clyde.py +++ b/src/clyde.py @@ -8,8 +8,8 @@ import math class Clyde(Ghost): - def __init__(self, sprite_sheet, x, y): - super().__init__(sprite_sheet, "cyan", x, y) + def __init__(self, sprite_sheet, x, y,settings): + super().__init__(sprite_sheet, "cyan", x, y,settings) def is_eight_tiles_away(self, pacman): tile_width = 30 @@ -49,7 +49,7 @@ class Clyde(Ghost): if game_state.pacman.powerup is False and self.mode == MODE.FRIGHETENED: self.mode = MODE.CHASING - if settings.debug: + if self.settings.debug: pygame.draw.line(screen, self.color, (game_state.pacman.x, game_state.pacman.y), (self.x, self.y), 1) @@ -68,13 +68,13 @@ class Clyde(Ghost): if self.is_eight_tiles_away(game_state.pacman): ret[i] = self.heuristic( (nx, ny), bottom_left_corner[0], bottom_left_corner[1]) - if settings.debug: + if self.settings.debug: pygame.draw.line(screen, self.color, (bottom_left_corner), (self.x, self.y), 1) else: ret[i] = self.heuristic( (nx, ny), game_state.pacman.x, game_state.pacman.y) - if settings.debug: + if self.settings.debug: pygame.draw.line(screen, self.color, (game_state.pacman.x, game_state.pacman.y), (self.x, self.y), 1) elif self.mode == MODE.EATEN: -- cgit v1.2.3