From 16e402a3a4bd82c0eefe50e31d6613f5f7a99a02 Mon Sep 17 00:00:00 2001 From: omagdy7 Date: Sun, 16 Apr 2023 19:24:24 +0200 Subject: Added code for blinky and pinky --- src/Game.py | 18 ++++++++++-------- 1 file changed, 10 insertions(+), 8 deletions(-) (limited to 'src/Game.py') diff --git a/src/Game.py b/src/Game.py index e4784c9..0ba8c79 100644 --- a/src/Game.py +++ b/src/Game.py @@ -1,6 +1,8 @@ from pygame.mouse import get_pressed import Player import Ghost +from pinky import Pinky +from blinky import Blinky from Direction import DIRECTION import settings as Settings import map as Map @@ -25,8 +27,8 @@ class Game(): '../assets/pacman_left_sprite.png').convert_alpha() player = Player.Player(sprite_sheet) - blinky = Ghost.Ghost("red", 75, 75) - pinky = Ghost.Ghost("pink", 27 * 30, 30 * 30 + 15) + blinky = Blinky(75, 75) + pinky = Pinky(27 * 30, 30 * 30 + 15) inky = Ghost.Ghost("orange", 75, 30 * 30 + 15) clyde = Ghost.Ghost("cyan", 27 * 30 + 15, 75) @@ -152,16 +154,16 @@ class Game(): player.y += dy - blinky.move(maze.maze, (player.x, player.y)) - pinky.move(maze.maze, (player.x, player.y)) - inky.move(maze.maze, (player.x, player.y)) - clyde.move(maze.maze, (player.x, player.y)) + blinky.move(maze.maze, player) + pinky.move(maze.maze, player) + # inky.move(maze.maze, player) + # clyde.move(maze.maze, player) maze.draw_map(screen) player.draw(screen, counter) blinky.draw(screen) pinky.draw(screen) - inky.draw(screen) - clyde.draw(screen) + # inky.draw(screen) + # clyde.draw(screen) # Update the screen pygame.display.flip() -- cgit v1.2.3