From 09ccc0d57bf47854d52fcabdc51db83a8ef8fa62 Mon Sep 17 00:00:00 2001 From: omagdy7 Date: Sat, 15 Apr 2023 22:14:05 +0200 Subject: Updated README --- README.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index d137568..47d5c18 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,9 @@ # Description + - A very basic Pacman clone done in python using pygame library # Run + - Open your favourite terminal ```bash @@ -10,13 +12,15 @@ python3 macpan.py ``` # TODO + ## Must DO + - [X] Setup the basic player movement mechanics - [X] Replace the yellow circle with a pacman sprite - [X] Setup the sprite animation for pacman - [X] Setup collision with walls - [X] Load the proper sprites for the map -- [ ] Setup collision with the map +- [X] Setup collision with the map - [ ] Add the ghosts in the game - [ ] Setup the sprite animation for the ghosts - [ ] Develop an algorithm to make the ghosts find pacman in the map(BFS, A*) @@ -26,6 +30,7 @@ python3 macpan.py - [ ] Add the Algorithm for Clyde (Same as Blinky excepts when he gets 8 tiles close to pacman he retreats, So he is basically useless) ## Optional + - [ ] Setup a menu for the game - [ ] Setup a simple score system - [ ] Setup a proper sfx/audio for the game @@ -33,4 +38,5 @@ python3 macpan.py - [ ] Add firghtening mode for the ghosts # EXTRA BONUS + - [ ] Make a nueral network agent that fully plays the game alone using reinforcment learning and PyTorch -- cgit v1.2.3