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Description

  • A very basic Pacman clone done in python using pygame library

Run

  • Open your favourite terminal
cd src
python3 Testfunction.py

TODO

Must DO

  • [X] Setup the basic player movement mechanics
  • [X] Replace the yellow circle with a pacman sprite
  • [X] Setup the sprite animation for pacman
  • [X] Setup collision with walls
  • [X] Load the proper sprites for the map
  • [X] Setup collision with the map
  • [X] Develop an algorithm to make the ghosts find pacman in the map(BFS, A*)
  • [X] Add the Algorithm for Blinky (Normal A*)
  • [X] Add the Algorithm for Pinky (Normal A* + 4 spaces ahead of pacman)
  • [X] Add the ghosts in the game
  • [X] Setup the sprite animation for the ghosts
  • [X] Add the Algorithm for Clyde (Same as Blinky excepts when he gets 8 tiles close to pacman he retreats, So he is basically useless)
  • [X] Add the Algorithm for Inky (Ambush)

Optional

  • [X] Add scattered mode for the ghosts
  • [X] Add firghtened mode for the ghosts
  • [X] Add Eaten mode for the ghosts
  • [X] Add powerups
  • [ ] Setup a menu for the game
  • [ ] Setup a simple score system
  • [ ] Setup a proper sfx/audio for the game

EXTRA BONUS

  • [ ] Make a nueral network agent that fully plays the game alone using reinforcment learning and PyTorch